Produced taken inspiration from the photograph I have seen on the web by an amateur photographer by the name Konador. Simple primitives and
Spline based modeling,....

Chess Pieces
Produced taking inspiration from a photograph I've seen on the web. Pieces
are modeled using lathe and extrude features. Rendered using Brazil r/s using
Chrome Shader ....
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Nike Pair
Modeled the shoes using the Spline modeling techniques. Loft with Fit tool
also been used for the modeling. Rendered
using Brazil r/s, using its Fresnel Reflections and Velvet Shader. Some Post
work ....
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Longines™ Watch
Various shapes has been drafted as per scale using AUTOCAD™. Then, these
shapes are imported in 3DSMAX from which modeling of various parts has been
done. Rendered using ....
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I.T.F.W.O.T.S.S
stands for "In this Feudal world, only the smart survives". The game
of Chess is the true representation of this proverb. Conventional Spline/Mesh
Modeling,....
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Version
2: ITFWOTSS
After getting valuable feedback from
CGExpanse forums, updated this visual as per the comments. Some changes in the composition as
well as background done as compared to previous version of the visual.

VW Beetle
(Front Perspective)
Used Beetle images from the web to create this model. Conventional Mesh
modeling with some modified primitives. Used Brazil r/s, incorporating Brazil
Car paint, Chrome ....
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VW Beetle
(Rear Perspective)
Used Beetle images from the web to create this model. Conventional Mesh
modeling with some modified primitives. Used Brazil r/s, incorporating Brazil
Car paint, Chrome....
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Smart Passion
(Front Perspective)
Also have used images from the web to create this model. Conventional Mesh
modeling with some modified primitives. Used Brazil r/s, incorporating Brazil
Car....
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Smart Passion
(Rear Perspective)
Also have used images from the web to create this model. Conventional Mesh
modeling with some modified primitives. Used Brazil r/s, incorporating Brazil
Car....
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Flyover
(Arch. Perspective) Produce for presenting the design proposal of FTC
Flyover, at the junction of Shahrah-e-Faisal and Korangi Road. Modeled
incorporating the AutoCAD....
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Egyptian Statue
Inspired by the artifacts of this great civilization, modeled this taking a
photograph as a reference. Rendered using Brazil r/s with Brazil Standard,
Chrome....
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Apache Chase
Shot taken from Camera matched scene showing the two real actors being
chased by a synthetic Apache helicopter. This is done for exercise for the use
of HDRI for camera match scene....
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Apache
Shot taken from Camera matched animation showing the startup, takeoff and
flyaway of the aerial vehicle. Lighting done using custom made HDRI shot at
the location.....
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Apache
Shot taken from Camera matched animation showing the startup, takeoff and
flyaway of the Apache aerial vehicle. Rendered using Max defaults lights with scanline renderer....
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Tank Shot
Shot taken from Camera matched animation showing the fire shot from a tank.
Rendered using Max defaults lights with scanline renderer. Post work has been
done in
Combustion using ....
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Submarine Shot
Shot taken from an animation showing the pass by of the U Boat. Rendered
using Max defaults lights with scanline renderer. Caustic map has been used as
projector map for ....
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Spaceship
Shot taken from Camera matched animation showing the flyby of a spaceship up
above the real buildings. No other editing software used for masking. Lighting
done using custom made ....
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Training Lab
Produced back in y2k when used to teach 3DSMAX 3.x at ESTC®. Reference taken
from actual lab itself, using primitives and conventional modeling. Some
models are also imported fro the Mesh Libraray. Rendering using default ....
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Death of a Programmer
Created taking inspiration from SPIDER Magzine Geek Speak section.
Simple geometry setup, lit using HDRI and one directional light. Background
also extracted from one....
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